AI can generate structured interface layouts and assemble component hierarchies from natural language prompts. When generation is unconstrained, the output diverges from design systems, lacks determinism, and requires downstream refactoring before deployment. Production-grade generative UI requires predefined component registries, validated schemas, and explicit architectural constraints, which is the model implemented by Puck and its constrained generation layer, Puck AI.

AI systems can now generate complete interface layouts from natural language prompts. Tasks that previously required manual section planning, component selection, and layout composition can now start from a single instruction.
Yet when these generated interfaces are evaluated against real production standards, limitations become clear. Outputs often conflict with established design systems, introduce structural inconsistencies, and produce layouts that require refactoring before integration.
What appears efficient at the prompt layer frequently shifts complexity downstream into engineering workflows. This gap between demo output and deployable software has led to growing skepticism around generative UI, sometimes informally labeled as “AI slop” to describe output that appears complete but fails architectural validation.
In this article, we will examine where AI meaningfully supports interface generation, where it breaks down in production environments, and why constrained, schema-driven systems are essential for making generative UI operational at scale.
Before evaluating the limitations of generative UI, it is important to isolate where it provides measurable value. AI is effective at accelerating early-stage interface assembly, particularly when the objective is to convert high-level intent into an initial layout draft.
Consider a product team building a new SaaS landing page. A prompt such as “Create a landing page for an AI analytics platform with a hero section, feature highlights, pricing tiers, and customer testimonials” can reliably produce a logically organized page structure within seconds. The output may not be production-ready, but it establishes a usable structural baseline.
AI performs well in the following areas:

AI is therefore effective at structural acceleration, particularly in early-stage development where system rules, design boundaries, and composition patterns are still being defined.
In established product environments, however, structural acceleration must operate within existing architectural constraints to remain viable.
Many unbounded generation tools produce raw code that must be reviewed, integrated, and redeployed before it can be used in production. Even when the output appears complete, it is not directly executable within an existing system. This shifts responsibility to engineering teams and introduces friction into workflows that are intended to be self-service.
For non-technical users such as marketers or content authors, this model is impractical. Page updates require developer involvement, slowing content publishing and limiting autonomy. Instead of enabling cross-functional workflows, generative UI becomes a developer-only tool.
Below are a few additional architectural limitations to consider:
Free-form UI generation, therefore, conflicts with production architecture. Systems designed for reliability, reuse, and governance require structured constraints, not unconstrained synthesis.
In this context, constraints define what can be generated, how it can be configured, how components can be composed, and how the result is represented at runtime. In real systems, those constraints are implemented through concrete mechanisms like component registry boundaries, schema validation, composition rules, and structured runtime output.
Component registry boundaries limit generation to approved React components. Instead of synthesizing arbitrary markup, the model assembles interfaces from predefined primitives such as Hero, FeatureGrid, or PricingTable. Prop schema enforcement validates inputs against typed definitions, ensuring that required fields, enumerations, and data shapes conform to system expectations. For example, a pricing component may require a structured array of tiers with defined attributes rather than free-form content.
Layout rules and composition limits restrict how components can be nested, preventing structurally invalid trees. Business context injection embeds brand, regulatory, or domain constraints directly into the generation process. Deterministic output structures, typically expressed as structured JSON, ensure predictable rendering and traceable state transitions across environments.

With Puck and Puck AI, the constraints we discussed above are implemented and enforced at the system level rather than inferred at prompt time.
Puck AI is a generative UI layer built on top of Puck’s React visual editor that enables page generation within predefined architectural boundaries.
It operates by assembling interfaces exclusively from registered React components instead of generating code. When a user requests something like “a landing page for an AI analytics platform,” the system composes that page from the components already configured in the application. The result is a deterministic component tree interpreted by Puck at runtime, keeping everything aligned with the existing design system and application logic.
In this workflow, generation is an orchestration process over defined primitives. The AI behavior is shaped by the editor configuration and the components supplied by the development team.
Puck AI demonstrates bounded generation through the following characteristics:
Hero, FeatureGrid, and PricingTable, those are the only structural primitives available. No new layout elements are introduced outside the approved library.| Scenario | AI Should Generate UI | AI Should Not Generate UI |
|---|---|---|
| Component Model | When the system exposes a predefined component registry and generation is limited to those primitives | When the model is free to create arbitrary markup or new structural abstractions |
| Design System Enforcement | When rendering is handled by approved components that encapsulate spacing, typography, and layout rules | When styling and layout are generated directly without enforcement of design tokens or system constraints |
| Output Format | When the result is a validated, structured schema interpreted by the application runtime | When the output consists of raw HTML, inline styles, or loosely structured code |
| Context and Governance | When brand tone, business rules, and domain constraints are injected into the generation layer | When generation relies solely on prompt phrasing without embedded organizational context |
| Determinism and Stability | When output variability is controlled through configuration and predictable component trees are required | When identical prompts can yield structurally divergent results that complicate testing and review |
| Production Readiness | When generated output can be rendered directly within the existing architecture without refactoring | When engineering intervention is required to normalize, restructure, or harden the generated interface |
Generative UI is effective when it operates within defined architectural boundaries and established component systems. When generation bypasses those constraints, inconsistency and downstream rework become unavoidable. Production-grade outcomes require schema enforcement, controlled composition, and system-level governance.
To see this model in practice, explore Puck for structured visual editing and try Puck AI for constrained page generation workflows. Puck AI is currently available in beta for teams evaluating controlled generative UI in production environments.
If you’re interested in learning more about Puck, check out the demo or read the docs. If you like what you see, please give us a star on GitHub to help others find Puck too!